A Super Mario Summary was created by Johan Peitz for the 23rd Ludum Dare 48 hour game development challenge. Peitz tried to recreate every level of the original 8-bit Super Mario Bros. game, but with one catch:
Every level had to be on one screen.
Here were the results:
Armed with just your arrow keys and space bar, each level is both unique and familiar.
Enough reading, start playing!
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