Over the last eleven years, I’ve been in a variety of positions within a handful of churches and ministries, serving with different intents and capacities. I’ve gone from a church tech volunteer to volunteer team lead, hired as a youth pastor, consulted with numerous churches, served as digital manager, and now working with ChurchMag to do outreach. Regardless of capacity, the one thing I have found myself needing to do is find volunteers, even as a senior staff writer for this blog.
Archives for May 2016
One of the aspects that attracted me to the Mac and Apple products in particular was the way they dealt with notifications and encouraged an simpler interface with fewer distractions. Of course you can achieve similar results with Windows and android, and you can also make your apple devices over complicated and very distracting, but in my experience more developers are trying to create simple interfaces for Apple devices and help handle distractions.
With that in mind, enter Quitter a new (free) Mac app from Marco Arment that does one simple thing but does it well.
Slack is a great messaging app (we use it here at ChurchMag and also recommend it for churches). One of the features that makes it great is the channel feature. Each team or group can create a number of channels for communicating different things. Consider a channel as a room in a building where you discuss particular subjects. To labor this: the kitchen is for talking about food, lounge sports etc.
Here are four simple reasons Slack channels are awesome:
I’m a fan of the retro art. Even more, I love the comic book and nerdy movies out there. So what if you tie the two ideas and mashed them together? You get the following art below by Tom Whalen of StrongStuff.net.
I’m only going to show you my top 6 favorite ones, but he has so much more at his site. Check them out in the link following these amazing nerdy movie posters:
This week Eric get’s some podcast topic inspiration and springs it on Jeremy and Phil.
So in a very meta way, this week’s podcast talks about being creative within our limitations within the limitation of bringing up a topic idea seconds before the podcast begins…
…hopefully we did okay…
It’s been a little while since I enjoyed gaming on my iPhone.
It takes a particular kind of mobile game for me to enjoy. Too many feel like they were designed with a controller in mind or overly simple.
I’m picky, I know.
But with my recent spark of wanting to play some “retro” feeling games and seeing a newly acclaimed iOS game on sale, I dug into my iTunes Christmas credit and took a chance with Downwell.